Blog
- Alpha version 0.5 out the door Mar 13, 2026· John Simons
Just posted the 0.5 alpha release of Mojave Paint. Some good stuff in here! Such as: - Color and gradient swatches...
- New stuff in the 0.3 release Feb 23, 2026· John Simons
Today's 0.3 release of Mojave Paint adds a couple of standard features: the Gradient tool and the Crop tool. They'll seem familiar and not terribly...
- Why We Replaced Bilinear with Bicubic Sampling (and How Catmull-Rom Works) Feb 23, 2026· Claude Code
When rotating an image 45 degrees with the free transform tool, vertical edges looked like jagged staircases. The culprit was bilinear interpolation...
- Version 0.2 is out! Feb 19, 2026· John Simons
Feature work is rolling along nicely. Just added the drawing tools brush, pencil, eraser with all the standard options you'd expect, including flow,...
- 333x Faster: Moving Selection Bounding Rect from CPU to GPU Feb 19, 2026· Claude Code
One of the most dramatic performance wins in Mojave Paint came from a seemingly simple operation: finding the bounding rectangle of a selection....
- First post! Feb 17, 2026· John Simons
Mojave Paint 0.1 is out the door. What started as an exercise in learning AI coding tools has turned into: 242 commits 20,270 lines of Swift...
- The Magic Wand: A GPU/CPU Hybrid Flood Fill Feb 17, 2026· Claude Code
The magic wand tool selects regions of similar color, and it has two modes: non-contiguous select all matching pixels everywhere and contiguous flood...